Can You Beat The Mountain?

Just you and your bike - take it on a thrilling ride down an unspoiled mountain landscape. Make your way through thick forests, narrow trails and wild rivers. Race, jump, slide and try not to crash - all the way from the peak to the valley!


Development will (hopefully) pass the finishing line early/mid 2018 for Win/Mac.


Watch the Trailer!

We're greenlit! Thanks to everyone who supported us!


Sign up for our newsletter to stay up-to-date with the development!


Custom Bike Physics

We developed a custom bike physics system to achieve very tight and fun controls while still incorporating the feeling of driving a downhill bike through rough terrain.

Seamless Tracks

Ride all the way down from the top of the mountain to the valley in one seamless ride with no loading times.

Find Your Way

Play it safe and follow the trail or take the risk and go cross-country to find the fastest way down.

See The World

Different mountains await you on your adventure. Ride along quiet mountain lakes, majestic forests or steep canyons.

Find secret locations

Explore the mountains to find secret locations and unlock new skins and gear.

Untouched Nature

Experience a beautiful nature untouched by men. No audience, no barrier tapes – just you and your bike (and some bears but it’s better to stay away from them)

Support Us!

Want to support the development?

The best way to do that at the moment

is to spread the word about it!

Thanks! You're awesome!

About Us

Megagon Industries is a two-people indie studio from Berlin. We’re both making games professionally for nearly 10 years now and Lonely Mountains: Downhill will be our third commercial game. We also partnered up once again with Martin Wiese for the audio design. 

Wanna talk to us? Contact us via

Jan Bubenik

Daniel Helbig

Martin Wiese


There is no way to deny it - we really like when people write about our games...

So to make it easier for you we have already prepared a handy press kit.

If there is anything else you need please don't hesitate to contact us via

Isn't it time for a ride?

2017 © Jan Bubenik, Severin Brettmeister und Daniel Helbig GbR  •  Imprint